Archive for the ‘Virtual Worlds’ Category

How to get the life you really want

Sunday, July 9th, 2006The Observer today says   Hundreds of thousands of people are seeking love, fortune and happiness through their 2D alter egos in Second Life, a new virtual world[caption id="attachment_2845" align="aligncenter" width="300" caption="American Apparel in Second Life"][/caption]David Smith writesA ...

Going Pro in Second Life

Saturday, July 8th, 2006So how do you go Pro in Second Life?How do you turn your Second Life into a real life career? Though she's written about creating SL machinima and solar eclipse simulcasts, this blog has been rather sparse ...

Virtual worlds, virtual goods, real world copyright issues

Saturday, July 8th, 2006The opening of clothing firm American Apparel's newest store marks a departure from its usual range of hip fashion products. Famed for the quality of the material it uses and its no-nonsense styling, the brand has made a surprise move ...

Griefers beyond the pale and the rise of self government in virtual worlds

Friday, June 16th, 2006Gamers don't want any more grief was the headline in the Technology Guardian yesterdayPlayers who abuse others in online games may soon be ostracised as virtual communities start to police their own environmentsExplaining the issue Journalist Martin ...

The society and economics of the virtual kingdom

Friday, May 19th, 2006This is a definite must-read if you want to get your head around the consequences of virtual worlds.And is a welcome support to the chapter in our book The emerging virtual economy. Magic Kingdoms for us and our ...

Rewriting the rules of the business of mass media

Wednesday, May 17th, 2006What are those 12- to 34-year-olds doing between 6 p.m. and 11 p.m every night? The clichéd answer is playing video games, watching MTV, updating their profile in MySpace, watching "The O.C.," or talking on their cell phones.Now here ...

Paradigm shift

Wednesday, April 5th, 2006I have been thinking about the issues surrounding commons based peer-to-peer flows of communication. Something that I blogged about last year within the context of JD Lasica's book Darknet: Hollywoods war on the digital generation And ...

When push comes to pull: the new economy & culture of the networked society

Thursday, March 30th, 2006I have been reading the Aspen Institutes latest ouvre, entitled When push comes to pull. The new economy & culture of networking technologyWhich resonates deeply with Communities Dominate Brands.David Bollier the author states If the world seems a confusing ...

When push comes to pull: a new paradigm

Thursday, March 30th, 2006I have been reading the Aspen Institutes latest ouvre, entitled When push comes to pull. The new economy & culture of networking technologyWhich resonates deeply with Communities Dominate Brands.David Bollier the author states If the world seems a confusing ...

You play World of Warcraft? You’re hired!

Tuesday, March 28th, 2006Fascinating article by John Seely Brown and Douglas Thomas on how interactive gaming is developing collaborative and leadership skills that become highly valuable to enlightened employers.the process of becoming an effective World of ...

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